![]() After consulting with Coach, I aimed for between 51-54 seconds a rep.īy the 4th rep, I had clearly chosen the right thing. I quickly decided that I was going to do 300m reps, between 6-8 of them. But it led to many people spending alot of time discussing crazy sessions such as a 10K, 11K, 12K pyramid, 700m reps, 999m reps and so on. This was possibly a good thing – allowed people who had been on holidays to do long runs, etc. My coach decided to let us choose what we wanted to do… So, the last session on the track for me was today – we return to the good ol’ faithful grass pitches on Tuesday at DerbyAC. Plot Work – Serious writing to be done!! Vital for attracting ASW attention.In-Game Screenshots: Mars – In the Sol System! Note that the same improvement can be seen on every model, leaving for some impressive changes. Now for some screenshots! In-game and of ColdFusion !ĬoldFusion: Escape Velocity: Override – Without Cold FusionĮscape Velocity: Override – With ColdFusion This is still up for review as I concept the plot (tommorow – not feeling up to the Outfits, it’s nice but heck hard to implement) Possibly this is because I have too many ships/etc. Maximum sounds is 255 – I have over this as well.Maximum on the number of AmmoTypes is 255 – I’ve over this.– Frankly I have no idea how I missed these in the first place ![]() Adding in missing Auroran shäns & associated sprites.I still need to update the rleD /rle8 resources.I have updated the outfit pictures and shipyard pictures.It also deals with the Port’s simple implementation of Turret weapons.This updates the frankly pretty useless graphics that come with EV:Override which I use in my plug-in.Trowel (forum nicknames, I ask you….) – Link to ColdFusion Grafix Page. Obtaining ColdFusion for EV:Nova by Captain Skyblade and Dr.Long-range combat is relatively limited.Ok, so I haven’t exactly achieved what I hoped to today as regards the total coversion, thanks to a number of things. These are the primary ranged weapons in the Acheron universe. Scorpion Projectiles – Scorpion Rockets and Missiles, each with individual launchers and payloads. Temporary gravity well grenades and several other new types of tactical weapons will be available in AE. Specific uses include heavy ionization and asteroid mining. ![]() Tactical Grenades – available in several forms, tactical grenades can be helpful for strategic purposes in specific combat and non-combat situations. The Skyscarrer is more widely used in heavier combat than it’s smaller counterpart, and has a longer range. Skyscarrer – A high-output variant of the Skyscather. The Skyscather turret is the only fully turreted blast weapon available thus far in Acheron. Skyscather – A low-output blast weapon, the skyscather is useful in lighter battles or for careful attack, such as for disabling. There is only room for one additional turret, but the Silverscrall is extremely powerful and can take on a Sabrewing and attain victory quite easily.įollowing are several weapons known to exist in the Acheron Universe. It only has one variant, which carries eight Skyscarrers and two turrets, along with a few missiles and rockets. Silverscrall – The largest and most destructive ship in Acheron, the Silverscrall is a corvette that has a good deal of room for cargo and outfits. It has ample expansion room, relatively high speed and maneuverability, and considerably heavier armament than a Carvingspawn. The Sabrewing is used extensively by every government in the game. Sabrewing – Acheron’s primary heavy fighter. AI variants can be extremely fast and agile. This ship is specifically useful for quick, light combat or extended combat against more heavily armed opponents. An experienced pilot can use a Chariot as a reasonable light fighter, albeit with more difficulty than a ship specifically targeted for this role.Ĭarvingspawn – A fast, relatively dangerous light fighter, available in two variants. Acheron does not have any storylines.Ĭrusader Alpha allowed developers to create expansions and plug-ins for Acheron.įollowing are several ships known to exist in the Acheron Universe.Ĭhariot – A relatively basic starting ship, the Chariot exists in several incarnations and can be heavily modified to fit specific needs. Originally known as Escape Velocity Darkstar, the name was changed in late 2007 and the universe was heavily modified to increase the sophistication of the game and decrease its size.Īcheron was released on June 10, 2008. Acheron was a relatively small total conversion project created by Crusader Alpha.
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